Starcom: Nexus
** The least RPG-like RPG I've seen in a while. Good game; try to avoid spoilers if at all possible. Not much replay value unfortunately.
Red planet farming.
** Decent little puzzle game, "some" rough edges.
** I'm on the lookout for whatever the publisher puts out next so I can throw money at them.
Space Haven
** A decided "meh" from me. Has a lot of promise, but the entire logistics system is fundamentally broken.
Sunless Skies.
** Eighty hours in, and I'm going to end up giving the game a negative review I think. It's the weirdest combination of awful and awful (in the old sense, and in the new) I've run across in a while.
** The early game is hard and more than a little luck-based, the mid game is interesting, the late game... some of the design decisions completely ruin it.
I generally will play pretty much anything that seems interesting, is available on Linux, and isn't batteries-not-included (a.k.a. DLC-centric with no 'all DLC including all future DLC' purchase option.).
Things I've played recently:
I generally will play pretty much anything that seems interesting, is available on Linux, and isn't batteries-not-included (a.k.a. DLC-centric with no 'all DLC including all future DLC' purchase option.).