For those looking for what's new in the coverage, it's this:
Now GamesIndustry.biz has updated their coverage on the story, reporting that Metacritic’s actions were not motivated be the reception to any recent game releases.
Along with re-iterating the statement given to Engadget, Metacritic told GamesIndustry.biz that (in GamesIndustry.biz’ own words) “the decision was not made based on reactions to any particular game.” Metacritic also confirmed this new change was only applying to their video games section; and not their film, TV, or music sections.
Some on social media have been critical of Metacritic’s actions, accusing them of “protecting” major publishers who wish to maximize the launch-day sales of games. The fact the new user-review system is not being rolled out for other forms of media will likely do little to those theories.
In other words, it's Metacritic trying (badly) to deny any motives.
At the end of the day it doesn't matter. This decreases their value for normal people (not like they had much of that to begin with) while not really increasing their value for the publishers.
For those looking for what's new in the coverage, it's this:
In other words, it's Metacritic trying (badly) to deny any motives.
At the end of the day it doesn't matter. This decreases their value for normal people (not like they had much of that to begin with) while not really increasing their value for the publishers.