It also feels lonely, hallow, and gives zero "enjoyment" for completing a task. No incentive to move ahead or keep playing.
Also your phone rings constantly and you can't decline to answer. Who the fuck wants a game where their cell phone is ringing 5-6 times per hour?
I bought it knowing the risk and was fine with bugs bc it's so delayed. But I had no idea it wouldn't be fun. Its actually never crossed my mind or been an issue until cyberpunk.
It's easily one of my favorite games of the last decade and by far my favorite game from CDPR. I enjoyed the Witcher trilogy quite a lot too but sci-fi is much more my thing.
For all the hysteria about glitches, I put 120 hours into it in 2020 / early 2021 and had a few funny glitches in that time but nothing serious, it wasn't even the glitchiest game I played in 2020 (not even close), and I had much more frustrating problems with The Witcher 3, even having played that one much farther from its release date. Unless you're stuck on old gen consoles you'll probably be fine.
It's arguably not an RPG, but I don't see how you could disqualify it without also disqualifying the Witcher 3. You can get a few radically different character builds depending what you focus on, I would argue there's much more variability here than in the Witcher games, but you'll always be doing some kind of action focused character. It doesn't have CRPG malleability where there's obscure workable builds or non violent solutions to many encounters, save for some side quests. Most side areas also have Deus-Ex-like design that accommodates different character builds, implants and strategies.
There are several endings some of which you can lock yourself out of, but on the whole choices only matter within the immediate quest and with minor consequences, the vast majority of the story is set in stone. There's one early quest that has like 6 completely different outcomes and directly affect quests later in the game, but it's the only major quest with that level of thought put into it.
Complaints about the game world are retarded imo. You can't do mundane tasks like sit at street vendors or whatever but it's a really aesthetically perfect backdrop for driving around and doing actual missions, I probably took more screenshots here than in all the rockstar games combined.
tl;dr it's good if you go in expecting an action game set in a pastiche of blade runner, ghost in the shell, akira etc., with a story that rips on the neuromancer sequels in particular. Don't expect a deep RPG or a life simulator.
It also feels lonely, hallow, and gives zero "enjoyment" for completing a task. No incentive to move ahead or keep playing.
Also your phone rings constantly and you can't decline to answer. Who the fuck wants a game where their cell phone is ringing 5-6 times per hour?
I bought it knowing the risk and was fine with bugs bc it's so delayed. But I had no idea it wouldn't be fun. Its actually never crossed my mind or been an issue until cyberpunk.
How does this game compare to Witcher 3? I played that six times. Is this even.. half as good...?
It's easily one of my favorite games of the last decade and by far my favorite game from CDPR. I enjoyed the Witcher trilogy quite a lot too but sci-fi is much more my thing.
For all the hysteria about glitches, I put 120 hours into it in 2020 / early 2021 and had a few funny glitches in that time but nothing serious, it wasn't even the glitchiest game I played in 2020 (not even close), and I had much more frustrating problems with The Witcher 3, even having played that one much farther from its release date. Unless you're stuck on old gen consoles you'll probably be fine.
It's arguably not an RPG, but I don't see how you could disqualify it without also disqualifying the Witcher 3. You can get a few radically different character builds depending what you focus on, I would argue there's much more variability here than in the Witcher games, but you'll always be doing some kind of action focused character. It doesn't have CRPG malleability where there's obscure workable builds or non violent solutions to many encounters, save for some side quests. Most side areas also have Deus-Ex-like design that accommodates different character builds, implants and strategies.
There are several endings some of which you can lock yourself out of, but on the whole choices only matter within the immediate quest and with minor consequences, the vast majority of the story is set in stone. There's one early quest that has like 6 completely different outcomes and directly affect quests later in the game, but it's the only major quest with that level of thought put into it.
Complaints about the game world are retarded imo. You can't do mundane tasks like sit at street vendors or whatever but it's a really aesthetically perfect backdrop for driving around and doing actual missions, I probably took more screenshots here than in all the rockstar games combined.
tl;dr it's good if you go in expecting an action game set in a pastiche of blade runner, ghost in the shell, akira etc., with a story that rips on the neuromancer sequels in particular. Don't expect a deep RPG or a life simulator.