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posted ago by HandofBane [M] ago by HandofBane +688 / -10

Well, looks like we are launching a bit earlier than originally planned. This site is fully functional, just a bit limited on some things as we get all the backend worked out. Our CSS is a work-in-progress due to some major differences from how reddit was set up, so that will be coming, it will just look a bit barebones until then.

For the time being we still consider reddit.com/r/kotakuinaction to be our primary site, but will be building this up as a proper backup over time. We actively encourage anyone who wants to coexist on both sites to do so, and have no issue with folks who have finally had enough of reddit's bullshit that decide to make the move here completely now.

Rules are generally going to be the same here as they were on /r/kotakuinaction, but we are thinning them out a bit as some rules no longer need to apply here due to different sitewide rules/TOS from above lifting some restrictions we had to deal with. We will try to get a more complete listing of the newly modified rules up soon, as well as get them listed/linked on the Sidebar and such. Automod is not completely operational here, but will be in the very near future to make that all a bit easier to deal with.

Please be patient with us as we get things in gear. I'll try to keep everyone updated on the progress of things, though some parts will be mostly self-evident as they happen (like the return of the banner/sidebar).

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Anita 10 points ago +10 / -0

finally I can post "as a game developer."

FREEDDOOM!11

edit: I just realized my name is anita lul. no Im not that anita.

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1776-or-1984 2 points ago +2 / -0

What did you have to do over back in the wasteland site?

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Anita 3 points ago +3 / -0

I mostly lurk there but there are times when I want to chime in especially on topics that involves japanese game development/developers(where I spent 8 years of my game dev life and stil,hang out with former coworkers). I guess I can do that here from time to time but I'll still lurk most of the time.