For generations gamers got by with jostling and jabbing at each other. Saying all kinds of trash talk to one another and there was never this huge "death threat" problem. Sure it happened every now and then, and no one liked it and it was generally frowned upon, but for the most part it just wasnt a thing.
Then about 10-15 years ago, with the huge push to bring everyone into gaming and making video gaming the premiere form of entertainment suddenly there was this crazy issue of "death threats." No matter what was happening someone was going to kill someone else over it, and these threats were taken seriously no matter how improbable they were.
Now you have these normies, who dont have the cognitive ability to separate the messages in the media they are forced to consume from their own personal ideology, insisting that no one be allowed to disagree with them, and anyone who does needs to be "eliminated." This is where i believe this "death threat" issue is coming from. People who have been forced into media they cant properly process, lashing out at the people involved it its creation because A) they have the ability to scream into the void and B) they cant separate seeing an opposing view from having to accept that view.
You have these people who were used to getting everything they wanted exactly as they wanted it being forced into communities and media that had no interest in catering to them. Now gamer culture is used to this much of the culture is generated around being outcast from the larger society, your here because everywhere else kicked you out. So you buy a game, it is what it is, you complain about it a bit then you move on to the next. You might never go back to that game franchise, but you arent threatening the creators of the game with death, you tell your buddies the game was shit and find something that you do like. But the normies simply cant and dont do this. When they play a game they dont like, they feel personally attacked. "How dare someone make something that isnt exactly what i wanted." And its even worse in reverse, when other people dislike something they like "This media was perfect, they must be stupid to not like it."
What we are seeing here are two sides of normies arguing with each other, while both sides blame "gamers." Devs who are in it for "prestige" and "art" getting screamed at by the lowest common denominator because its "popular" and for "clout" while the actual people trying to play the games catch flak for the negligence of both.
Heres the part i find funny about it all.
For generations gamers got by with jostling and jabbing at each other. Saying all kinds of trash talk to one another and there was never this huge "death threat" problem. Sure it happened every now and then, and no one liked it and it was generally frowned upon, but for the most part it just wasnt a thing.
Then about 10-15 years ago, with the huge push to bring everyone into gaming and making video gaming the premiere form of entertainment suddenly there was this crazy issue of "death threats." No matter what was happening someone was going to kill someone else over it, and these threats were taken seriously no matter how improbable they were.
Now you have these normies, who dont have the cognitive ability to separate the messages in the media they are forced to consume from their own personal ideology, insisting that no one be allowed to disagree with them, and anyone who does needs to be "eliminated." This is where i believe this "death threat" issue is coming from. People who have been forced into media they cant properly process, lashing out at the people involved it its creation because A) they have the ability to scream into the void and B) they cant separate seeing an opposing view from having to accept that view.
You have these people who were used to getting everything they wanted exactly as they wanted it being forced into communities and media that had no interest in catering to them. Now gamer culture is used to this much of the culture is generated around being outcast from the larger society, your here because everywhere else kicked you out. So you buy a game, it is what it is, you complain about it a bit then you move on to the next. You might never go back to that game franchise, but you arent threatening the creators of the game with death, you tell your buddies the game was shit and find something that you do like. But the normies simply cant and dont do this. When they play a game they dont like, they feel personally attacked. "How dare someone make something that isnt exactly what i wanted." And its even worse in reverse, when other people dislike something they like "This media was perfect, they must be stupid to not like it."
What we are seeing here are two sides of normies arguing with each other, while both sides blame "gamers." Devs who are in it for "prestige" and "art" getting screamed at by the lowest common denominator because its "popular" and for "clout" while the actual people trying to play the games catch flak for the negligence of both.