We've all had our fair share of disappointments these last few years. A popular game series has an anticipated sequel, and it's impact is damaged by unwarranted nannying from the game itself, or its vocal staff on Twitter. Which game series did you like, that had a poor sequel?
One of mine is: The World Ends with You: Neo. Apparently it's dub is aggressively political? For my own health, I'm not reading that.
Fallout's entire universe is a political commentary.
Yeah, but last I knew, it wasn’t a heavy-handed leftist one. One of the main causes of the initial nuclear war was communist China launching an attack on the United States, wasn’t it?
For a guy with my username, I know relatively little about Fallout lore, but my impression hadn’t been that it was overtly SJW in its political commentary. Although, I imagine the synths and sentient ghouls offer opportunities if you were to push that way. Is that what they did? “Oh, these poor misjudged minorities, pay no attention to how most of them are monsters”?
I would recommend reading more about the lore then if you're not familiar with it.
Overall, Fallout's message was one of anti-war and anti-capitalism, and it had been that way from the beginning. There had been a constant theme of juxtaposition between the 1950's pro-war propaganda and "consume product" advertising against the ravaging effects of war.
Yes, Liberty Prime had the message of "death is a preferable alternative to communism," although it was in essence a satire of the slogans of the cold-war era. Mind you, the game isn't an argument in favor of communism or leftist ideologies, but an illustration of a post-war society and the cruelty of leaders that are far removed from the greater civilization (The Master, John Eden, Dr. House, The Institute)
They're excellent games, some better than others, but the overall themes stay relatively consistent throughout.
Sure, I get that, but the question was what games had had their writing ruined by politics. To my knowledge, Fallout has yet to take the full plunge into heavy-handed modern leftism.
I would imagine anti-capitalism/anti-war to be pretty leftist. The games have also consistently embraced themes of diversity, showing that there are ghouls and synths that do offer support and good opportunity for you, the main character. There were synths who were literally programmed drones for the antagonist, but there were also synths who were escaping from that life and wanting to work for the good of the whole of humanity. There were ghouls who were mindless animals, and others, "sentient ghouls" which were also productive members of society only ostracized for their looks when under their skin (or lack thereof) they were kind people.
Have you played them?
Okay also horses